![]() ![]() So I dont know how but, faces are missing in unity but not in blender. If I change remove those material in right material slot in mesh renderer of unity, other faces get pink color, but those 2 faces are still showing nothing.Ĭan you see those Red Line area? the turquious green, blue, yellow cubes are cars(just demo design) and if there is a face and i just cant see that, then i could click the face, right? But if i click the face, unity editor show me inspector of the car, not the face. Good Zig Zag scalping indicator non repaint Mq4 23 replies. ![]() How To Make Repaint Indicator To Not Repaint Need Help 36 replies. Non Repaint Cycle or High/Low Indicator 17 replies. With the help of arrows, the indicators generate BUY and SELL signals. Free 100 Non Repaint High accurate Arrow Indicator for You 26 replies. And another thing that makes me confusing is only those two faces are missing, I mean, if material of the faces are wrong, then other faces using same material have to be missing too, right? But other faces are not missing! And another thing is these faces can be shown in Blender but not in Unity.Īnd you might think then why im thinking faces are missing, not wrong normal. The No Repaint Alerts for MT4 is a simple indicator that tells the direction of the trend. Those faces are missing faces in unity, and material of both are different. Those are literally missing.Īs you can see, there are 2 selcted faces in these 2 pictures. And Im not talking about that normal of missing faces are wrong. But I realized some faces are missing in unity. I exported 3d model to Unity that I made using Blender. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |